Several writers herein look to the future of education. Charles Kerchner proposes “Learning 2.0” as a new paradigm for the information age. Laura Webber reviews Jane McGonigal’s Reality is Broken, and considers whether video gaming can indeed change the world. Mark Moorehouse describes the efforts of the Learning Futures schools in the United Kingdom to foster qualities of active citizenship for the emerging world.
If we can envision a new personalized, world-connected paradigm, what will it take to get there? Several contributors address this question concretely in terms of curriculum and pedagogy. Darren Mead introduces project-based learning in a Learning Futures classroom. Bryan Meyer helps students see mathematics as a powerful lens for understanding social issues Kali Frederick examines the tricky relationship between curriculum content and student experience in history class. Timoteo Delgado recounts his learning experience as a student intern in Cuba. Brett Peterson reminds us that project-based learning is not new, but has a long history in the progressive tradition.
What role do teachers play? In the UnBoxed interview, Judith Warren Little reminds us that the conditions of work for teachers are critically important. Ashley Walker engages colleagues in conversations about school change in a test-driven environment. Martin Said describes the TeachMeet process, wherein teachers share issues and practices with each other far from the usual confines of professional development.
UnBoxed readers may use their smartphones to link to related content while reading. To get started, simply download the free Microsoft Tag application on your phone. Then, wherever you see a “tag” or icon, open the application and scan it with your phone’s camera. A website, video, or document will appear, offering further information and context.
The UnBoxed project cards in this issue offer glimpses of projects and practices that we find inspiring. These cards are freely available on our UnBoxed website in a printer-ready format. Simply print, fold, share and discuss. Each card refers the reader to a web address for further information.
Read, enjoy, and participate!